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 Instructor: Sean MILLS Formats: (Mac or PC only) DVD-ROM System Requirements Starting with a complicated humanoid character in an animation pose, Sean Mills takes you through the process of deforming the model to a projection-friendly pose. You then reduce the model1s structure detail to create a 2D mesh suitable for texturing via a proxy model. Sean then shows you how to transform those UVs to a master object which can be textured and animated. By the time you complete this DVD, you1ll be able to take a complete 3D character and create the desired texture space without stretching or overlapping, where every pixel on the model is unique and can be either painted in a 3D package, or as flat art in Photoshop. |
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| Gnomon Workshop - Maya Training - Humanoid Modeling |
Tutorials » Maya |
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 In this polygonal modeling DVD, Sean Mills shows you how to create a bipedal humanoid model. Sean begins with a set of primitives for different body parts - arms, legs, torso and face - and refines them into muscle masses, primary contours and silouhettes. He then shows you how to refine those masses, establishing preliminary edge loops around musculature and areas of major deformation. Sean concludes by integrating these primary forms onto a contiguous character mesh. **Mac Users: This tutorial uses Byron's Polygon Tools which is a PC-only plugin. 3 1/2 hours of lecture. Product Code: SMI03 |
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| Gnomon.maya.training.video-rendering.i, Ii, Iii.dvdrip |
Tutorials, Maya |
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Gnomon.maya.training.video-rendering.i, Ii, Iii.dvdrip |
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Simply Maya | GI texturing
Reupload the old link has been deleted
info
This tutorial will cover the creation of custom brushes and seamless tileable textures in Photoshop followed by how to create a uv layout for a polygonal and subdivison surface character model in Maya. After these first few chapters, create realistic skin textures using a combination of hi resolution photographs and airbrushing, again within Photoshop using layers, then back into Maya to fine tune the textures using IPR (Interactive Photorealistic Rendering). All this and more in the second Simply Maya GI Character series of DVDs! |
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