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DigitalTutorsMentalRayNodesInMaya Tutorials » Maya
   
 
DigitalTutorsMentalRayNodesInMaya

Learn the fundamentals of mental ray nodes in Maya and add visual depth to your work. Contains over 4 hours of project-based training. Perfect for intermediate artists.
Popular highlights include:


http://www.digitaltutors.com/store/product.php?productid=2622&cat=41&page=1

 
 

Maya Techniques Hyper-Realistic Creature Creation Tutorials » Maya
   
 
Maya Techniques Hyper-Realistic Creature Creation

Maya Techniques Hyper-Realistic Creature Creation

692MB

 
 

Mastering Maya 7 Tutorials » Maya
   
 
Mastering Maya 7

John Kundert-Gibbs, Eric Kunzendorf, Dariush Derakhshani, Mick Larkins, Eric Keller, Boaz Livny, Mark E. A. de Sousa, "Mastering Maya 7"
Publisher: Sybex | Pap/Cdr edition (April 3, 2006) | ISBN: 078214442X | 864 pages | PDF | 79.5MB

 
 

3D Palace - Ultimax Apocalypse - Advanced Maya Modelling Tutorials » Maya
   
 
3D Palace - Ultimax Apocalypse - Advanced Maya Modelling


3D Palace - Ultimax Apocalypse - Advanced Maya Modelling


Narrator: Elliot Barratt

Skills learned: Modelling, Materials and Texturing
- Matte backgrounds in photoshop.

Total video length: nearly 9 hours.
( 30 Chapters / 1024 x 768 nice & clear quality )

The Ultimax Apocalypse. Introducing the first Maya DVD for 3D-Palace,
learn how to create this monster of a model.
Right from the start you'll learn important techniques for streamlining work flow
by changing the very User Interface to suit your modeling needs.
Learn how to create your own custom shelf, complete with every tool
and function you will need for the job at hand.
The model itself starts from nothing but a cylinder,
where straight away you will be shown how to manipulate objects,
object components and various tools to create the desired polygonal model.
The set is split into 3 main segments: The Arms, The Gun and The Engines.
Each entails a mass of detail from individual scalable turrets to singular rivets
to produce a model not only heavy in looks, but suitable for Film and Broadcast use.
Techniques such as smoothing and duplication are utilized
to great effect in the creation of the engines.
You will even learn how to fake smoothing on primitive objects
through heavy use of the bevel tool.
( He uses Maya 8 , Maya files not included , only 1,65 MB TGA File of a model.)

 
 



Alias_Maya_ Advance_Particle_Instance Tutorials » Maya
   
 
Alias_Maya_ Advance_Particle_Instance

 
 

The Dreadnought Tutorials » Maya
   
 


The Dreadnought

The Dreadnought Tutorial for Maya - Beginner to Intermediate

mayadreadthumbAt last we are proud to announce the release of the Deadnought tutorial for MAYA! This fantastic modelling tutorial will show you how to create your own detailed Dreadnought model - in later tutorials El will show you how to rig and animate this great creation. This tutorials set covers the full end to end creation of this piece.

Skills Learned

Maya project management, creation of complex objects, polygonal modeling using the Maya polymodeling toolset, use of the hotbox and much more.

 
 

Animator Friendly Rigging Part 1 Tutorials » Maya
   
 
Animator Friendly Rigging Part 1

Skill Level: Intermediate
Module(s): Animation
Format: eDVD [approx. 150 minutes]
Date Published: March 2007
COMPANY: Autodesk Maya Techniques
TYPE: 3D, CD
BY : PANA TEAM

url : http://www.digitalriver.com/dr/sat5/ec_MAIN.Entry10?SP=10023&PN=1&V1=911538&xid=41807&CID=0&CUR=826&DSP=&PGRP=0&ABCODE=&CACHE_ID=282522


Created by experienced animator Jason Schleifer, this series is your solution
to creating the most effective and usable animation rigs whether you are
starting out or have been building rigs for years.

Created for every level rigger, this course will teach you how to analyze a
situation and come up with a solution that will solve the problem for the animator.
You will learn to balance functionality, speed, and technique. In short,
Autodesk Maya Techniques | Animator Friendly Rigging will provide you with a solid
workflow and rules to follow to ensure a proper animation rig for almost any situation.

Part 1 will focus on introductory and foundation concepts. Although aimed at the less
experienced rigger, this section will also help more advanced riggers understand how
they can simplify their rigs while still achieving the desired results. Tackling the
challenge of creating a bouncy-ball rig, we will create a solid workflow for designing
a rig at any level.


 
 



Digital Tutors Introduction To Shave And A Haircut For Maya Tutorials » Maya
   
 
Digital Tutors Introduction To Shave And A Haircut For Maya

Digital Tutors Introduction To Shave And A Haircut For Maya

URL: http://www.digitaltutors.com/store/product.php?productid=2539&cat=0&page=1

Software: Shave and a Haircut 4.5, Maya 8.5
Run Time: 3 hrs. 8 min., 2 discs

Learn to style, texture, light, render, and dynamically drive hair using Shave and a Haircut for Maya.
Contains over 3 hours of project-based training. Perfect for artists new to Shave and a Haircut for Maya.